//
//  NSBezierPath-Extensions.m
//
//	Copyright (c) 2009 Jim Turner <jim@nukethemfromorbit.com>
//
//	Permission is hereby granted, free of charge, to any person obtaining a copy
//	of this software and associated documentation files (the "Software"), to deal
//	in the Software without restriction, including without limitation the rights
//	to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
//	copies of the Software, and to permit persons to whom the Software is
//	furnished to do so, subject to the following conditions:
//
//	The above copyright notice and this permission notice shall be included in
//	all copies or substantial portions of the Software.
//
//	THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
//	IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
//	FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
//	AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
//	LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
//	OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
//	THE SOFTWARE.
//
//	http://www.opensource.org/licenses/mit-license.php
//

#import "NSBezierPath-Extensions.h"


@implementation NSBezierPath (NSBezierPath_Extensions)

+ (NSBezierPath*) roundRectPath:(NSRect)rect withCornerRadius:(float)radius roundMinXMinY:(BOOL)roundMinXMinY roundMaxXMinY:(BOOL)roundMaxXMinY roundMinXMaxY:(BOOL)roundMinXMaxY roundMaxXMaxY:(BOOL)roundMaxXMaxY
{
	NSBezierPath	*path;
	
	path = [NSBezierPath bezierPath];
	[path moveToPoint:NSMakePoint(NSMinX(rect), NSMinY(rect) + radius)];
	
	if (roundMinXMaxY)
	{
		[path lineToPoint:NSMakePoint(NSMinX(rect), NSMaxY(rect)  - radius)];
		
		[path appendBezierPathWithArcFromPoint:NSMakePoint(NSMinX(rect), NSMaxY(rect)) toPoint:NSMakePoint(NSMinX(rect) + radius, NSMaxY(rect)) radius:radius];
		
		[path lineToPoint:NSMakePoint(NSMaxX(rect) - radius, NSMaxY(rect))];
	}
	else
	{
		[path lineToPoint:NSMakePoint(NSMinX(rect), NSMaxY(rect))];
		[path lineToPoint:NSMakePoint(NSMaxX(rect) - radius, NSMaxY(rect))];
	}
	
	if (roundMaxXMaxY)
	{
		[path appendBezierPathWithArcFromPoint:NSMakePoint(NSMaxX(rect), NSMaxY(rect)) toPoint:NSMakePoint(NSMaxX(rect), NSMaxY(rect) - radius) radius:radius];
		
		[path lineToPoint:NSMakePoint(NSMaxX(rect), NSMinY(rect) + radius)];
	}
	else
	{
		[path lineToPoint:NSMakePoint(NSMaxX(rect), NSMaxY(rect))];
		[path lineToPoint:NSMakePoint(NSMaxX(rect), NSMinY(rect) + radius)];
	}
	
	if (roundMaxXMinY)
	{
		[path appendBezierPathWithArcFromPoint:NSMakePoint(NSMaxX(rect), NSMinY(rect)) toPoint:NSMakePoint(NSMaxX(rect) - radius, NSMinY(rect)) radius:radius];
		
		[path lineToPoint:NSMakePoint(NSMinX(rect) + radius, NSMinY(rect))];
	}
	else
	{
		[path lineToPoint:NSMakePoint(NSMaxX(rect), NSMinY(rect))];
		[path lineToPoint:NSMakePoint(NSMinX(rect) + radius, NSMinY(rect))];
	}
	
	if (roundMinXMinY)
	{
		[path appendBezierPathWithArcFromPoint:NSMakePoint(NSMinX(rect), NSMinY(rect)) toPoint:NSMakePoint(NSMinX(rect), NSMinY(rect) + radius) radius:radius];
	}
	else
	{
		[path lineToPoint:NSMakePoint(NSMinX(rect), NSMinY(rect))];
	}
	
	[path closePath];
	
	return path;
}

@end

